Published inGame Design FundamentalsCritical Play: Is this game balanced? Civ 5Civilization 5Nov 2, 20201Nov 2, 20201
Published inGame Design FundamentalsWalden: How Walking Sims unlock uniquely profound experiencesGames are fun by allowing people to experience and learn Walden, operates no differently, immersing players in a world with learnings…Oct 14, 2020Oct 14, 2020
Published inGame Design FundamentalsCATFISHA social deception game designed for the social media age by Anastasiya Vitko, Jung-Won Ha, Shane Berger, and Tyler Su.Oct 9, 2020Oct 9, 2020
Published inGame Design FundamentalsCritical Play: Among UsDuring our playtesting, several players drew a connection between our game and the current hit, Among Us. In both games, your team must…Oct 6, 2020Oct 6, 2020
Published inGame Design FundamentalsWhy Kim Kardashian won the Celebrity Sim Genre: Using MDA Framework to understand game designIt’s a multi-million dollar idea: players create their own avatars and compete to ascend the ranks of the Los Angeles elite.Sep 23, 20201Sep 23, 20201
Published inGame Design FundamentalsA Critical Play of SkyfallThe original Spyfall card game was designed by Alexandr Ushan in 2014. Today, it’s been adapted for a digital format on web and mobile…Sep 18, 2020Sep 18, 2020
Published inGame Design Fundamentals“Breakout”: Designing a Game for Zoom🚀 Kick-OffSep 18, 2020Sep 18, 2020